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Senior QA Engineer (remote, full time)

100% Remote Full-time Open now

We are looking for a Senior QA Engineer who will contribute to the entire lifecycle of HTML5 casual game development - from inception to live maintenance. As a key player, you'll champion the delivery of top-notch products, becoming an integral part of an agile, multidisciplinary, and creatively charged game development team. 

About CoolGames

At CoolGames, we’re proud to be a leading international HTML5 game studio, working with some of the world’s biggest ‘Big Tech’ game platforms, such as Netflix, Discord, Facebook and Microsoft Play. We also work with famous games IP such as Battleship, Angry Birds and Monopoly.  

CoolGames is part of Keesing, the world’s largest Braintainment company. Keesing is a financially strong publisher of engaging sudokus, crosswords and many other puzzles & games with a presence in over 20 countries headquartered in The Netherlands. 

With the CoolGames HQ in Amsterdam, supported by our global remote teams, we offer market-competitive salaries, the chance to contribute to successful casual games that are played by millions and work directly with some of the biggest brands in the world. We believe in creativity, collaboration and delivering world-class gaming experiences, while giving you the choice to either join our Amsterdam studio or become part of our remote teams.

If you want to grow your career in a profitable, internationally recognized company, work closely with world-famous partners and be part of a highly professional international team - CoolGames is the right place for you.

About the role  

As a QA Engineer at CoolGames, you take responsibility for delivering high quality products. Your teamwork will be fundamental to the success of the products you work on. During a workday you might be testing, building and maintaining automated tests to speed up regression,  reviewing requirements, drafting test cases or collaborating with teammates to figure out tricky bugs among other things.

Your responsibilities will include:

  • Testing games manually (black box testing);
  • Identify and track project issues;
  • Pay attention to user experience, gameplay mechanics, graphics, and audio elements to ensure a seamless gaming experience;
  • Participate in the planning and execution of QA activities throughout all phases of the sprint lifecycle;
  • Reviewing and analyzing game design documents and functional specifications;
  • Creating test documentation (test plans, traceability matrix, test cases, checklists, test reports);
  • Designing, implementing, and maintaining automated testing suites using tools like Playwright;
  • Facilitating smooth releases and collaboration with a team;
  • Provide feedback and suggestions to improve quality and game experience.
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