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Art Producer - All in Hole

100% Remote Full-time Open now

Homa is a global mobile game developer and publisher with 80+ titles and 2B downloads. At the heart of our mission is a simple goal: create the games people love. We combine cutting-edge technology with a passion for games to build mass-market hits with franchise potential.

We focus on achieving product-market fit with mass-market games and scaling them into lasting, retentive experiences that players enjoy for years. Powered by deep expertise in product and tech, our proprietary platform, Homa Lab, provides developers with the market intelligence, data tools, and game tech they need to succeed globally.

Since our inception, we’ve raised $165 million from top-tier investors including Headline, Northzone, Eurazeo, and Bpifrance, with backing from notable angels such as the founders of King, Sorare, and Spotify. But what truly sets Homa apart is our team.

We believe in the power of extraordinary talent. Our diverse and rapidly growing team, spanning different countries, cultures, and backgrounds, is united by a shared ambition to shape the future of gaming. We foster a high-performing, collaborative ecosystem where talent density drives everything from innovative gameplay to long-term studio partnerships.

Mission

As an Art Producer, you’ll play a key role in ensuring the smooth and efficient execution of art production for our number one casual mobile game: All in Hole. You will report directly to the Art Director and partner closely with the art and product teams to drive timely, high-quality art asset delivery and contribute to shaping how Homa scales art operations. Your main responsibilities will include:

  • Plan and monitor task distribution and resource allocation, maintaining visibility on who’s doing what, when, and how that fits into broader production priorities.
  • Act as a cross-functional bridge between art and product teams, participating in key meetings to gather briefs, surface constraints, and align on evolving priorities.
  • Drive scheduling, progress tracking, and workflow optimization, adapting quickly to shifts in scope, bandwidth, or timelines to maintain steady production flow.
  • Foster clarity and communication, keeping artists and stakeholders informed, connected, and empowered to collaborate efficiently.

Requirements

We are looking for someone with proven expertise in art production – and the curiosity, ambition, and drive to make an impact fast. You’re a great fit if you have:

  • Experience in art production, preferably within the mobile game industry, with a good grasp of the development lifecycle and how art fits into it.
  • Solid understanding of game art and design principles, including 2D/3D pipelines, UI, animation, and VFX.
  • Excellent organizational and project management skills, with the ability to prioritize, plan, and coordinate across multiple workstreams and stakeholders.
  • Strong communication and leadership capabilities, you’re comfortable aligning cross-functional teams and making sure everyone’s moving in the same direction.
  • A genuine passion for mobile games and a drive to help create engaging, visually appealing content that resonates with players.

Even if you don’t check every box in our requirements, we encourage you to apply. We value diverse perspectives and backgrounds, and we’re more interested in your potential and passion than a perfect match to our checklist.

Our Culture

At Homa, we prioritize talent, energy, and determination over traditional credentials. We’re building a global community of brilliant, driven people who think boldly, move fast, and push boundaries. We believe true innovation comes from diverse perspectives, deep collaboration, and curiosity without limits. Our culture is grounded in four core values:

  • Ambition: We strive for the best - we don’t settle for “good enough.”
  • Humility: We recognize that we are always learning, we can always improve and grow.
  • Curiosity: We continuously seek the “why” behind the “what”.
  • Focus: Our curiosity takes us deeper, not wider - we dive deep into the details.

Benefits

Building great games starts with building a great place to work. Here’s what you can expect:

  • Comprehensive Benefits: Depending on your location, you’ll enjoy a range of perks such as insurance, meal vouchers, public transport, gym memberships, and more.
  • Paris HQ Access: Enjoy a desk at our private office in a well-located WeWork building that will give you access to WeWork perks like rooftop view and designed coworking spaces.
  • Coworking Access: You will have access to WeWork spaces throughout Europe, along with all their perks and professional office environments.
  • Global Team: Collaborate in English with top-tier talent from 35+ countries, spanning Europe, the UK, the US, and more. Diversity fuels our creativity and innovation.
  • ✈️ Team Gatherings: We value time together beyond the screen. Join us for occasional team gatherings, off-site retreats (Workations as we name them) to connect, recharge, and celebrate.
  • Performance Reviews: We’re committed to your growth. Every six months, we reflect on your progress, recognize your achievements, and align on clear development goals.
  • Equipment Support: From day one, we’ll provide everything you need to do your best work, including a home office setup allowance if you're working remotely.

Where We Hire

Our HQ in Paris is a vibrant hub of creativity, collaboration, and connection. From rooftop lunches and coffee chats to after-work apéros and community events, we’ve designed a space people genuinely enjoy - all within a cozy WeWork filled with good energy (and snacks).

We also have incredible team members across Europe - from Spain and Turkey to Germany, North Macedonia, Poland, the UK, and more. Whether you’re working from a sunny WeWork in Barcelona or your home setup in Warsaw, you’re fully part of our culture. To keep collaboration smooth, we primarily hire within European time zones (UTC to UTC+3). If you're based there - or planning to be - we’d love to hear from you!

Please note: this is one remote position open to multiple countries, not multiple openings.

Originally posted on Himalayas

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